Rendering Intent Explained
"Color space" refers to the range of all colors that a device can output or capture. Color spaces can vary significantly in size, depending on the technical capabilities of the device. No device can reproduce or display the entire color space visible to the human eye. As an example, highly saturated spot colors, often cannot be achieved in process-color printing.
Reference color spaces are device- and media-independent color spaces that are based on human color perception. They can be used to match the color registration and color reproduction of peripheral devices.
In general, RGB color spaces, e.g., of digital cameras, are in many cases larger than the CMYK color spaces of printers.
So, if you want to reproduce an image that is displayed on the screen in a relatively large color space in CMYK printing with its relatively small color space, you need a strategy for dealing with the colors that cannot be printed. With rendering intents, you can determine the appropriate conversion and thus positively iinfluence the output.
Gamut Mapping: Converting Color Spaces
When printing digital images, partial data loss within the color space is imminent during the rendering transition. This is because an image may comprise a large RGB color space, and printing, limited to a smaller CMYK color gamut. The gamut (another term for color space) should therefore be converted depending on the input device used (source medium), and the output device (target medium). The visible disparity in color caused by the transition should be confined to a minimum. In programs such as Adobe Creative Suite or QuarkXPress, the dynamic range of source colors not able to be reproduced with an output device, are therefore rendered from the input to the output gamut. This conversion is called Gamut Mapping.
Rendering Intents: The Conversion Methods
There are no restrictive conversion methods for converting an image captured in RGB to CMYK. Depending on the image attributes, and the output device, there are various methods you can use to achieve the best possible results. To ascertain an optimized transition from reference to target device, the ICC (International Color Consortium) developed rendering intents. These determine the color conversion from one color space to another. Users can find them in a myriad of color management systems, predominantly integrated in graphic and design software. Whether you want to display a soft proof in Photoshop or perform a color calibration on the monitor: You are always asked for the "rendering priority".
The four rendering intents
The ICC defined four rendering intents, which do not comply to any standard, but solely specify a condition for a conversion. For this reason, the result - similar to an analog film, which has assorted colors depending on the manufacturer and development - can vary depending on the color conversion used. If for instance Adobe's color management is utilized in a Windows system, the final colors may deviate from the colors generated in a MacOS-specific color management, for example.Page Break
There are four rendering intents defined by the ICC:
The rendering intents are divided into two categories:
Rendering Intent Relative Colorimetric with sample and reference profile
2. The Absolute Colorimetric Rendering Intent
4. The Rendering Intent "Saturation"
In the graphics industry, this rendering intent is commonly not a preference, as it favors a vivid reproduction of graphics at the expense of color accuracy. However, "saturation" is the only rendering intent that uses the full output color space.
It is however, well suited for printing, and subsequently predestined for transitions from RGB to CMYK, when "vivid" colors are preferred over color precision. Especially invigorating or bright colors are reproduced particularly well in print, because it converts the colors in the range of saturation in the best viable way. However, other attributes such as brightness etc., are altered in the process, often at the expense of the color tones. Presentations in which the color tone is not critical, would be suitable for this conversion method. These include presentations or diagrams, but also vector graphics, which color values do not necessarily have to strictly correspond with the original.
Rendering Intent Saturation with sample and reference profile